A small test using Unity's  "Platformer Microgame" template you can get for free in their store.

Just default game-play, sluggish controls but all custom graphics.

If you download source files (when made available) and make a derivative - pls let me know, i would love to see it! Made for design students who faint only from seeing a line of code, by a person who doesn't program and doesn't distinguish float from an integer :P

Things of interest. In editor, select one of 3 stones that you can "paint" red, and  one of them will have scrip machine with comments on what it is doing in English and Lithuanian.  If you select text at the right from alien that is in a very left side of a level you will find script machines that deal with so called dialogue with comments again. and aldo spawn point is moved when you jump through more complicated platform. the visual script to move "spawn point" is on an game object with a trigger box located after more complicated platforms to jump.


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svarus 2d.zip 967 MB

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